﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Motoball.screenmanager;

namespace Motoball.screens
{
    public class MultiplayerScreen : MenuScreen
    {
        public MultiplayerScreen(string screenName)
            : base(screenName)
        {
        }

        public override void LoadContent()
        {
            //AddItem("Models\\Credits_Button");
            //AddItem("Models\\Exit_Button");
            //AddItem("Models\\Exit_Button");

            //TopItem = 1;
            //Reset();
        }

       
    }
}
